After seven years of bitter war, the end has come at last for the conflict known infamously as the Horus Heresy. Explore the final stages of The Horus Heresy in this fantastic series, a must have for all fans! New York Times Bestselling Series After seven years of bitter war, the end has come at last for the conflict known infamously as the Horus Heresy. He has become the ascendant vessel of Chaos, and amassed a terrible army with which to enact his will and vengeance.
But the way to the Throne will be hard as the primarch Rogal Dorn, the Praetorian and protector of Terra, marshals the defences. First and foremost, Horus must challenge the might of the Sol System itself and the many fleets and bulwarks arrayed there.
To gain even a foothold on Terran soil, he must first contend the Solar War. Thus the first stage of the greatest conflict in the history of all mankind begins. After years of devastating war, Horus and his forces have arrived at Terra. Find out more. Core Rules: This section explains how to fight battles with your army during the civil war that tore apart the fledgling Imperium of Mankind. The core rules cover all of the basic principles of playing a game of The Horus Heresy: Age of Darkness, from moving your models across the battlefield and blasting your enemies with a hail of firepower, to slaying your foes in the brutal struggle of melee and obliterating your victims with forbidden and arcane psychic powers, including rules for summoning daemons.
Unit Types: This section explores all of the different unit types that describe your models. From footslogging Infantry and rampaging Monstrous Creatures to armoured battle tanks and supersonic Flyers, it lists all of the special rules that apply to these models. This section also includes rules to field the largest and most destructive units waging war on the battlefields of the Horus Heresy — Super-heavy Vehicles, Titans and Gargantuan Creatures — as well as detailing how heroic characters can lead your troops to victory.
Battlefield Terrain: The Battlefield Terrain section describes how to incorporate terrain into your games in order to recreate the battlefields of a war-ravaged galaxy. In addition to the rules describing the different terrain types, such as ruins, buildings and battlefield debris, this section also enables you to use Fortifications — towering edifices whose armoured battlements bristle with heavy weaponry.
Preparing for Battle: The Preparing for Battle section brings all the rules you have read so far together and takes you through the steps of getting ready for a game, beginning with a guide to forging a battle-ready army from your collection of miniatures.
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