Drow of the underdark pdf download 3.5






















The mighty warhammer Aegis-fang has found its way into the hands of the wicked pirate captain Sheila Kree, and Wulfgar is hot on her trail. When Drizzt and his companions leave Mithral Hall in search of Wulfgar, they find themselves on the trail of the warhammer as well, a trail that will lead them to a startling reunion, and the last battle for the heart and soul of Wulfgar. In this fourth installment in the War of the Spider Queen series, priestess Quenthel Baenre and her fellow drow adventurers continue their quest for the truth—and this time, the stakes are higher than ever.

Now they must travel to a place from which few ever return: the Demonweb Pits of the Abyss. Score: 5. The Legacy Author : R. Having found a measure of peace among the dwarves in the reclaimed Mithral Hall, Drizzt begins to know contentment for perhaps the first time in his tumultuous life. But for a dark elf renegade from a city ruled by priestesses of a demon goddess, no peace can long last.

It is Lolth herself, the dreaded Queen of the Demonweb Pits, who musters her followers to pour up from the black depths of the Underdark to reclaim for their goddess the one soul that had managed to elude her. The soul of Drizzt Do'Urden. Exile Author : R. I gained in the physical skills and experience necessary to live on. Statistics for one monster, the vril, were accidentally left out of the book. However, I did not see anything in the book for HD, class skills or skill points per level.

Was there an errata somewhere that supplies this information or is it just assumed that Drow built this way use the HD and skills for Humanoids from the Monster Manual? Chapter three is all about new prestige classes, inevitably.

You have learned the fighting techniques of House Eilservs, which There are a few pages on language, notably Undercommon. I reckomend this book for a DM or a player with a DN who will allow his or her players to use this material because, 1 this book is comprehensive and thorough in scope and delivery, 2 has some extraordinary art, 3 is undderdark written with intelligent ideas for DMs who underdar, to add something extremely evil to his or her game, 4 the players who get this book will mainly want it for a few new uses for skills and maybe to play a Drow or to be a thorn in a Drows backside.

How about alternative familiars for drow mages pet Spider: The 2nd edition Drow of the Underdark contains a lot of useful material too — probably more meaty material in a small book. Drow of the Underdark. When an unwary opponent gives you an opportunity, you use Drow of the Underdark had lots of potential. Though the rewards are considerable, make no mistake: You are their servant.

The demonbinders prove their wickedness. They earned their fate -- and the day this world sees the end of the dark elves cannot come soon enough. Demonbinders are a menace. They have no restraint. They eschew the good sense that keeps sane mortals from treating with demons.

Demonbinders are too arrogant to recognize that they are the tools of the creatures they supposedly control, and the fact that they have not yet been bodily snatched into the Abyss to suffer incomprehensible tortures is only proof that these twisted individuals are immensely valuable to the demon princes.

From the very moment young drow exhibit a warlock's unique powers, they are taken from their houses, stripped of their familial loyalties, and steeped in the dark arts of warlock magic. Few survive the arduous training and profoundly evil rites meant to usher them into their next stage of development.

For most, their 'education' stops when they achieve adulthood, whereupon they take their place in the priesthood as members of the church. A few go farther than this position, however. Warlocks who display a special knack for dealing with fiends and who exhibit a deeper understanding of those creatures study under the tutelage of established demonbinders, learning a different, darker path to power.

Again, the casualty rate from such instruction is high, and many would-be demonbinders simply disappear, with only an echoing scream to suggest where they went and what took them. Once past the initial stages of training, the newly ordained demonbinder oversees and sometimes participates in summoning rituals, cackling as the acolytes shriek with pain and terror from the caress of a conjured fiend.

Although demonbinders have great power, the path is not without its drawbacks. No priestess fully trusts a demonbinder, and with good reason: These individuals are every bit as fickle and dangerous as Lolth herself. When infused with a demon's essence, their capricious and violent tendencies become far worse.

Demonbinders are lumped together with demon worshipers, detestable in almost every circle and certainly by any civilized community. Those who learn of a demonbinder's nature, abilities, and allegiance are hostile and attack on sight if at all possible.

Demonbinders find welcome only among evil outsiders and creatures that venerate demonic gods. To such individuals, demonbinders are kindred spirits, serving the same powers for the same ends. They are indifferent, or friendly if they happen to serve identical masters. Characters who have ranks in Knowledge the planes can research demonbinders to learn more about them. When a character makes a successful skill check, the following lore is revealed, including the information from lower DCs.

DC There is little difference between demonbinders and the demons that possess them. DC Demonbinders, though they have much in common with other spirit sharers, are wholly in a class of their own. They transcend the limits of common sense, willingly giving their bodies to demons. DC A demonbinder uses his or her own corruption to open a gate inside himself or herself, allowing a malignant spirit to occupy his or her body for a brief time.

From such unions, the demonbinder gains a variety of powers and resistances that vary with the demon or demons bound. Outside drow cities, demonbinders are reclusive. Characters interested in tracking down a demonbinder have the best chances of doing so by using Gather Information in frontier villages at the edges of civilization. Demonbinders lurk at the fringes of society, so you should be able to incorporate them into an ongoing campaign with little to no work.

Furthermore, demonbinders are blessedly rare, and unless the characters have been in a drow city for a long time, there's no reason to assume the PCs have had previous encounters with these characters.

Best as adversaries, low-level demonbinders make excellent lieutenants: They are versatile, and the techniques they use are hard to predict. A higher-level demonbinder might lead a group of cultists, perhaps acting as a prophet. Demonbinders are vile warlocks, utterly in thrall to the demons they bind. To make this class more useful to players, you could downplay some of darker elements to bring it more in line with other transformative prestige classes such as the dragon disciple DMG and the fiend-blooded Heroes of Horror.

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